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AI Insights · Timothy · January 2023

Top 5 Hybridcasual Games on Android in Australia Q4 2022

Discover the performance of the top 5 hybridcasual games on the Android platform in Australia during Q4 2022, including trends in downloads, revenue, and active users.

Top 5 Hybridcasual Games on Android in Australia Q4 2022

In the fourth quarter of 2022, the top 5 hybridcasual games on the Android platform in Australia showcased varying trends in downloads, revenue, and active users. Here’s a closer look at their performance:

Survivor.io from Habby saw its weekly revenue fluctuate, peaking at approximately $30.3K in the week of December 19. The game experienced an initial boost in weekly downloads, reaching 25.8K in mid-October before gradually declining to 6.5K by the end of December. Active users also showed a similar trend, starting at 46.9K and ending the quarter at 47.7K after a mid-quarter dip.

Piano Star by TINYMAX HONGKONG LIMITED had modest revenue growth, reaching $27 by the last week of December. Weekly downloads peaked at 16.9K in mid-November before settling to 6.5K in late December. Active users increased throughout the quarter, peaking at 28.8K in late November.

Mob Control from VOODOO saw a steady increase in weekly revenue, peaking at approximately $2.6K in the final week of December. Downloads surged in late November, reaching 12.9K and maintaining a high rate through December. Active users also showed significant growth, peaking at 26K in early December.

Stumble Guys by Scopely experienced a decline in weekly revenue, dropping to around $2.1K in early December before a slight increase to $2.9K by the end of the month. Downloads fluctuated, peaking at 23.3K in late September and declining to 3.3K by the end of December. Active users saw a similar downward trend, starting at 121.8K and ending the quarter at 67.6K.

Eatventure from Lessmore UG maintained a steady weekly revenue, peaking at approximately $4.9K in early December. Downloads saw a peak of 9.2K in early October, gradually declining to 4.2K by the end of December. Active users remained relatively stable, peaking at 20.7K in late October and ending the quarter at 17K.

For more detailed insights and data on these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023